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Akali Jungle has a win rate 28.57% for Platinum+ players whilst the very best Akali's are earning a win rate of 58.04% with the average rank of these top players being in Diamond IV.

LoLalytics ranks Akali at 35 amongst Jungle champions earning a tier grade of Gold.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Akali, the win rate and average rank of the best Akali players.

Akali
Counter Picks
Win
Delta
Pick
Akali
Countered By
Win
Delta
Pick
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Win 28.57% 28.57%
Pick 100.00% 100.00%
Starting Items
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
350

Hunter's Machete

+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants special bonus experience.
350

Hunter's Talisman

+150% Base Mana Regen while in Jungle

UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants special bonus experience.
Win 28.57% 28.57% 25.00% 33.33%
Pick 100.00% 100.00% 57.14% 42.86%
Early Items
(First 10 Minutes)
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
850

Aether Wisp

+30 Ability Power

UNIQUE Passive: +5% Movement Speed
1000

Stalker's Blade

Limited to 1 Jungle item

+10% Life Steal vs. Monsters
+180% Base Mana Regen while in Jungle

UNIQUE Passive - Chilling Smite: Smite can be cast on enemy champions, dealing reduced true damage and stealing 20% Movement Speed for 2 seconds.
UNIQUE Passive - Tooth / Nail: Basic attacks deal 25 bonus damage vs. monsters. Damaging a monster with a spell or attack steals 30 Health over 5 seconds. Killing monsters grants special bonus experience.
435

Amplifying Tome

+20 Ability Power
1000

Skirmisher's Sabre

Limited to 1 Jungle item

+10% Life Steal vs. Monsters
+180% Base Mana Regen while in Jungle

Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked, the target is revealed, your basic attacks deal bonus true damage over 3 seconds, and their damage to you is reduced by 20%.
UNIQUE Passive - Tooth / Nail: Basic attacks deal 25 bonus damage vs. monsters. Damaging a monster with a spell or attack steals 30 Health over 5 seconds. Killing monsters grants special bonus experience.
350

Hunter's Machete

+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants special bonus experience.
900

Vampiric Scepter

+15 Attack Damage
+10% Life Steal
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
400

Hunter's Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.

Killing a Large Monster grants 1 charge.

(Killing a Large Monster at full charges will automatically consume the newest charge.)
Win 33.33% 25.00% 33.33% 0.00% 50.00% 100.00% 100.00% 100.00% 0.00%
Pick 85.71% 57.14% 42.86% 28.57% 28.57% 14.29% 14.29% 14.29% 14.29%
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Win 0.00% 50.00% 100.00% 0.00%
Pick 28.57% 28.57% 14.29% 14.29%
Time 17 min 22 min 10 min 33 min
Popular Items
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 175 - 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
400

Hunter's Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.

Killing a Large Monster grants 1 charge.

(Killing a Large Monster at full charges will automatically consume the newest charge.)
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Win 40.00% 25.00% 0.00% 50.00% 0.00% 0.00% 0.00% 100.00% 0.00%
Pick 71.43% 57.14% 28.57% 28.57% 28.57% 14.29% 14.29% 14.29% 14.29%
Time 18 min 12 min 17 min 22 min 26 min 10 min 4 min 26 min 27 min
Winning Items
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 175 - 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
400

Hunter's Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.

Killing a Large Monster grants 1 charge.

(Killing a Large Monster at full charges will automatically consume the newest charge.)
Win 100.00% 100.00% 100.00% 100.00% 50.00% 40.00% 25.00% 0.00% 0.00%
Pick 14.29% 14.29% 14.29% 14.29% 28.57% 71.43% 57.14% 14.29% 14.29%
Time 35 min 26 min 10 min 43 min 22 min 18 min 12 min 10 min 4 min
Abilities
Skill Order Win Pick
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks
Win
Pick
Seals
Win
Pick
Glyphs
Win
Pick
Quintessence
Win
Pick
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
100.00%
14.29%

Sorcery

+2.0% increased Ability damage
25.00%
57.14%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
33.33%
42.86%

Feast

Killing a unit restores 20 Health (30 second cooldown)
50.00%
28.57%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies

Vampirism

+2.0% Lifesteal and Spell Vamp
0.00%
14.29%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
50.00%
57.14%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
50.00%
28.57%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
100.00%
14.29%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions
0.00%
28.57%

Battering Blows

+7% Armor Penetration

Piercing Thoughts

+7% Magic Penetration
0.00%
14.29%

Warlord's Bloodlust

Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
0.00%
14.29%

Wanderer

+3% Movement Speed out of combat

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
28.57%
100.00%

Runic Affinity

Buffs from neutral monsters last 15% longer
0.00%
14.29%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
0.00%
28.57%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
50.00%
57.14%

Merciless

Deal 3% increased damage to champions below 40% Health
28.57%
100.00%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
100.00%
14.29%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
16.67%
85.71%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
20.00%
71.43%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
100.00%
14.29%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
33.33%
85.71%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
0.00%
28.57%

Unyielding

+5% Bonus Armor and Magic Resist

Explorer

+15 Movement Speed in Brush and River

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
0.00%
28.57%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
0.00%
28.57%

Veteran's Scars

+50 Health

Insight

Reduces the cooldown of Summoner Spells by 15%
0.00%
28.57%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

Stoneborn Pact

Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

League of Legends Patch 7.6

Last 7 Days Platinum+ Only

133

Akali Games Analyzed

Lolalytics Builds

Top Akali's Wordwide

58.04% Win Rate

Analyzing 2681 games played by the top 217 Akali players worldwide over the last 7 days. The average rank of the top Akali's was Diamond IV.

Taking into account win rate and summoner rank Akali is ranked 44 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Akali to be elegible.

Click Here for a Complete List of Champions

Best Akali Worldwide

NameWinGames
1
73.12% 93
2
58.30% 494
3
62.32% 69
4
68.00% 100
5
61.92% 260
6
64.25% 193
7
71.28% 94
8
56.23% 345
9
57.64% 399
10
57.58% 66
11
71.68% 113
12
61.01% 159
13
54.84% 62
14
69.14% 81
15
57.05% 298
16
66.67% 99
17
60.19% 216
18
67.16% 67
19
61.94% 155
20
66.04% 53
21
53.66% 287
22
I
78.69% 61
23
I
55.95% 311
24
I
52.81% 606
25
I
66.20% 71
26
I
65.85% 82
27
I
55.07% 138
28
I
57.30% 185
29
I
54.00% 250
30
I
55.84% 77
31
I
59.61% 255
32
I
60.00% 155
33
I
58.44% 77
34
I
54.44% 90
35
II
56.52% 506
36
II
57.04% 270
37
II
59.27% 248
38
II
52.23% 224
39
II
60.37% 217
40
II
64.10% 78
41
II
57.86% 140
42
II
58.33% 192
43
II
50.98% 51
44
II
57.61% 92
45
II
58.08% 198
46
II
55.98% 209
47
II
57.50% 80
48
II
57.74% 168
49
II
60.14% 138
50
III
53.80% 303

Click for Top 50 Expert Akali's

A minimum of 50 ranked games on Akali and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Akali Game Stats

Physical Damage: 6236 (32.14%)
Magic Damage: 12092 (62.31%)
True Damage: 1075 (5.54%)
Total Damage Dealt: 19405
Total Damage Taken: 32530
Healing: 14265

Kills: 7.14
Deaths: 6.43
Assists: 6.14
Largest Kill Spree: 2.57
Gold: 11,355
CS: 53
Jungle CS: 90
Enemy Jungle: 34
Analyzed: 7.00

Akali Base Stats

Health: 672.8 (+85)
Health Regen: 8.992 (+0.65)
Mana: 200 (+0)
Mana Regen: 50 (+0)
Move Speed: 350
Attack Damage: 61.576 (+3.2)
Attack Speed: 0.694 (+3.1%)
Attack Range: 125
Armor: 29.88 (+3.5)
MR: 33.35 (+1.25)