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Aatrox Jungle has a win rate 38.81% for Platinum+ players whilst the very best Aatrox's are earning a win rate of 51.69% with the average rank of these top players being in Diamond IV.

LoLalytics ranks Aatrox at 50 amongst Jungle champions earning a tier grade of Bronze.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Aatrox, the win rate and average rank of the best Aatrox players.

Aatrox
Counter Picks

Shaco

Elise

Hecarim

Graves

Kha'Zix

Master Yi

Lee Sin

Warwick

Win 52.94% 42.31% 40.91% 35.48% 35.48% 34.29% 33.93% 32.00%
Delta 8.12% -7.82% -10.08% -13.24% -14.77% -13.15% -15.80% -15.50%
Pick 5.76% 4.41% 3.73% 10.51% 5.25% 5.93% 18.98% 4.24%
Aatrox
Countered By

Warwick

Lee Sin

Master Yi

Graves

Kha'Zix

Hecarim

Elise

Shaco

Win 32.00% 33.93% 34.29% 35.48% 35.48% 40.91% 42.31% 52.94%
Delta -15.50% -15.80% -13.15% -13.24% -14.77% -10.08% -7.82% 8.12%
Pick 4.24% 18.98% 5.93% 10.51% 5.25% 3.73% 4.41% 5.76%
Summoner Spells

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Flash

Teleports your champion a short distance toward your cursor's location.

Ghost

Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.
Win 38.81% 38.87% 42.11%
Pick 100.00% 95.93% 3.22%
Starting Items
350

Hunter's Machete

+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants special bonus experience.
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
150

Rejuvenation Bead

+50% Base Health Regen
350

Hunter's Talisman

+150% Base Mana Regen while in Jungle

UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants special bonus experience.
75

Control Ward

Can only carry 3 Control Wards in inventory.

Click to Consume: Places a ward that grants vision of the surrounding area. This device will also reveal invisible traps and reveal / disable wards. Control Wards do not disable other Control Wards. Camouflaged units will also be revealed.

Limit 1 Control Ward on the map per player.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
Win 38.26% 38.12% 37.35% 36.21% 52.63% 14.29% 75.00% 33.33%
Pick 95.25% 92.03% 83.05% 9.83% 3.22% 1.19% 0.68% 0.51%
Early Items
(First 10 Minutes)
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
1000

Recurve Bow

+25% Attack Speed

UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
300

Dagger

+12% Attack Speed
1000

Stalker's Blade

Limited to 1 Jungle item

+10% Life Steal vs. Monsters
+180% Base Mana Regen while in Jungle

UNIQUE Passive - Chilling Smite: Smite can be cast on enemy champions, dealing reduced true damage and stealing 20% Movement Speed for 2 seconds.
UNIQUE Passive - Tooth / Nail: Basic attacks deal 25 bonus damage vs. monsters. Damaging a monster with a spell or attack steals 30 Health over 5 seconds. Killing monsters grants special bonus experience.
1000

Skirmisher's Sabre

Limited to 1 Jungle item

+10% Life Steal vs. Monsters
+180% Base Mana Regen while in Jungle

Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked, the target is revealed, your basic attacks deal bonus true damage over 3 seconds, and their damage to you is reduced by 20%.
UNIQUE Passive - Tooth / Nail: Basic attacks deal 25 bonus damage vs. monsters. Damaging a monster with a spell or attack steals 30 Health over 5 seconds. Killing monsters grants special bonus experience.
75

Control Ward

Can only carry 3 Control Wards in inventory.

Click to Consume: Places a ward that grants vision of the surrounding area. This device will also reveal invisible traps and reveal / disable wards. Control Wards do not disable other Control Wards. Camouflaged units will also be revealed.

Limit 1 Control Ward on the map per player.
350

Hunter's Talisman

+150% Base Mana Regen while in Jungle

UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants special bonus experience.
350

Long Sword

+10 Attack Damage
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
Win 38.27% 35.82% 34.07% 39.92% 37.26% 35.24% 31.58% 45.83% 42.86%
Pick 62.88% 47.80% 45.76% 41.19% 35.93% 35.59% 12.88% 12.20% 9.49%
Item Sets
Exact Item Count
PAIRS
TRIPLES
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.

3300

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.

3300

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

Win 25.64% 32.35%
Pick 6.61% 5.76%
Built Items Sets
At least these
items or more
PAIRS
TRIPLES
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.

3300

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.

3300

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

Win 25.64% 32.35%
Pick 6.61% 5.76%
First Item
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
2625

Enchantment: Cinderhulk

+400 Health
+15% Bonus Health

UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Win 38.65% 37.90% 40.00%
Pick 42.54% 37.12% 3.39%
Time 12 min 11 min 13 min
Boots
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Win 38.66% 47.74% 32.14% 55.56% 50.00% 66.67%
Pick 45.59% 26.27% 14.24% 3.05% 1.02% 0.51%
Time 18 min 19 min 17 min 16 min 14 min 20 min
Second Item
3300

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
3000

The Black Cleaver

+400 Health
+40 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
Win 46.56% 44.44% 41.94% 50.00% 41.38% 30.00%
Pick 44.41% 6.10% 5.25% 5.08% 4.92% 3.39%
Time 21 min 21 min 21 min 22 min 20 min 23 min
Third Item
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2900

Randuin's Omen

+500 Health
+60 Armor
-10% Damage taken from Critical Strikes

UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
3000

The Black Cleaver

+400 Health
+40 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
3300

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake
Win 50.62% 42.11% 70.59% 50.00% 61.54% 37.50%
Pick 13.73% 6.44% 5.76% 4.41% 4.41% 4.07%
Time 28 min 28 min 27 min 27 min 28 min 28 min
Fourth Item
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2900

Randuin's Omen

+500 Health
+60 Armor
-10% Damage taken from Critical Strikes

UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
Win 73.53% 57.69%
Pick 5.76% 4.41%
Time 33 min 34 min
Popular Items
3300

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2900

Randuin's Omen

+500 Health
+60 Armor
-10% Damage taken from Critical Strikes

UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
3000

The Black Cleaver

+400 Health
+40 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Win 46.56% 38.66% 38.70% 39.21% 47.74% 52.82% 48.24% 32.14% 56.76%
Pick 54.24% 45.59% 44.24% 38.47% 26.27% 24.07% 14.41% 14.24% 12.54%
Time 22 min 18 min 12 min 12 min 19 min 29 min 30 min 17 min 25 min
Winning Items
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
3733

Trinity Force

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
2500

Wit's End

+40% Attack Speed
+40 Magic Resist

UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)
2625

Enchantment: Warrior

+60 Attack Damage
+10% Cooldown Reduction
3500

Death's Dance

+75 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: Dealing physical damage heals for 15% of the damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Passive: 15% of damage taken is dealt as a Bleed effect over 3 seconds instead.
3000

The Black Cleaver

+400 Health
+40 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
Win 85.71% 72.73% 66.67% 66.67% 66.67% 62.50% 61.54% 56.76% 56.25%
Pick 1.19% 1.86% 0.51% 0.51% 1.53% 2.71% 2.20% 12.54% 5.42%
Time 29 min 30 min 23 min 20 min 22 min 13 min 30 min 25 min 35 min
Abilities
Skill Order Win Pick
W
E
Q
W
W
R
W
E
W
E
R
E
E
Q
Q
62.79% 43.43%
W
Q
E
W
W
R
W
E
W
E
R
E
E
Q
Q
61.76% 34.34%
W
Q
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
54.55% 22.22%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks
PARTIAL RUNES FULL RUNES

Greater Mark of Attack Damage

+0.95 attack damage
x 9

Greater Mark of Attack Speed

+1.7% attack speed
x 9

Greater Mark of Critical Chance

+0.93% critical chance
x 1

Greater Mark of Attack Damage

+0.95 attack damage
x 8
+0.95 attack
damage
+1.7% attack
speed
+0.93% critical
chance
+0.95 attack
damage
Win 38.64% 37.12% 37.93% 37.93%
Pick 57.46% 22.37% 4.92% 4.92%
Seals

Greater Seal of Armor

+1 armor
x 9

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)
x 9
+1 armor +1.33 health per
level
Win 39.12% 30.30%
Pick 77.12% 5.59%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist
x 9

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
x 9

Greater Glyph of Attack Speed

+0.64% attack speed
x 9

Greater Glyph of Magic Resist

+1.34 magic resist
x 3

Greater Glyph of Magic Resist

+1.34 magic resist
x 5

Greater Glyph of Attack Speed

+0.64% attack speed
x 4
+1.34 magic
resist
+0.16 magic
resist per level
+0.64% attack
speed
+1.34 magic
resist
+1.34 magic
resist
+0.64% attack
speed
Win 41.26% 42.86% 25.53% 27.78% 36.36% 35.48%
Pick 34.92% 18.98% 7.97% 6.10% 5.59% 5.25%
Quintessence

Greater Quintessence of Attack Speed

+4.5% attack speed
x 3

Greater Quintessence of Attack Damage

+2.25 attack damage
x 3

Greater Quintessence of Attack Speed

+4.5% attack speed
x 2

Greater Quintessence of Attack Damage

+2.25 attack damage
x 1

Greater Quintessence of Attack Speed

+4.5% attack speed
x 1

Greater Quintessence of Attack Damage

+2.25 attack damage
x 2
+4.5% attack
speed
+2.25 attack
damage
+4.5% attack
speed
+2.25 attack
damage
+4.5% attack
speed
+2.25 attack
damage
Win 38.21% 41.86% 36.00% 40.00% 40.91% 52.38%
Pick 66.10% 14.58% 8.47% 7.63% 3.73% 3.56%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
38.82%
91.69%

Sorcery

+2.0% increased Ability damage
40.54%
6.27%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
37.21%
65.59%

Feast

Killing a unit restores 20 Health (30 second cooldown)
42.95%
26.44%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
37.50%
5.42%

Vampirism

+2.0% Lifesteal and Spell Vamp
38.44%
71.86%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
39.50%
33.90%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
31.16%
33.73%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
42.86%
26.10%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions
42.66%
36.95%

Battering Blows

+7% Armor Penetration
39.55%
83.56%

Piercing Thoughts

+7% Magic Penetration
25.00%
1.36%

Warlord's Bloodlust

Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.
39.23%
22.03%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
39.35%
62.88%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

Wanderer

+3% Movement Speed out of combat
46.77%
10.51%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
33.33%
30.51%

Runic Affinity

Buffs from neutral monsters last 15% longer
36.03%
23.05%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
27.27%
3.73%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
42.86%
13.05%

Merciless

Deal 3% increased damage to champions below 40% Health
36.07%
37.12%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
46.67%
2.54%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
35.94%
10.85%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
50.00%
1.02%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
36.13%
26.27%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
37.14%
5.93%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
32.35%
5.76%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
38.52%
47.97%

Unyielding

+5% Bonus Armor and Magic Resist
44.90%
16.61%

Explorer

+15 Movement Speed in Brush and River
40.30%
11.36%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
39.07%
51.19%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
66.67%
2.03%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
38.53%
55.42%

Veteran's Scars

+50 Health
50.91%
9.32%

Insight

Reduces the cooldown of Summoner Spells by 15%
38.82%
43.22%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
44.83%
9.83%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
39.66%
9.83%

Swiftness

+15% Tenacity and Slow Resist
26.67%
5.08%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion
45.45%
3.73%

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)
25.00%
2.03%

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).
43.33%
5.08%

Stoneborn Pact

Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).
22.22%
1.53%

League of Legends Patch 7.6

Last 7 Days Platinum+ Only

2,533

Aatrox Games Analyzed

Lolalytics Builds

Top Aatrox's Wordwide

51.69% Win Rate

Analyzing 443 games played by the top 70 Aatrox players worldwide over the last 7 days. The average rank of the top Aatrox's was Diamond IV.

Taking into account win rate and summoner rank Aatrox is ranked 132 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Aatrox to be elegible.

Click Here for a Complete List of Champions

Best Aatrox Worldwide

NameWinGames
1
II
59.82% 224
2
I
68.42% 76
3
I
56.52% 161
4
II
56.42% 179
5
III
66.00% 150
6
III
61.78% 191
7
I
55.71% 70
8
III
58.74% 143
9
II
60.75% 107
10
II
63.93% 61
11
III
55.33% 197
12
III
57.39% 115
13
IV
60.00% 190
14
II
53.24% 139
15
III
69.51% 82
16
IV
56.30% 119
17
IV
62.65% 83
18
IV
54.92% 122
19
IV
63.54% 96
20
IV
68.18% 88
21
III
53.00% 100
22
IV
62.50% 56
23
IV
52.12% 660
24
III
56.60% 53
25
IV
51.96% 179
26
IV
52.71% 332
27
III
53.42% 73
28
IV
51.25% 160
29
IV
63.08% 65
30
V
54.79% 188
31
IV
52.82% 301
32
III
53.70% 54
33
V
55.32% 94
34
IV
51.89% 106
35
V
54.86% 175
36
V
54.12% 170
37
V
56.30% 119
38
IV
56.86% 51
39
IV
54.41% 68
40
IV
51.27% 355
41
V
59.78% 92
42
V
54.19% 179
43
V
53.24% 216
44
V
60.00% 125
45
V
59.63% 109
46
V
52.67% 150
47
V
55.79% 190
48
V
57.89% 133
49
V
55.56% 108
50
V
53.87% 297

Click for Top 50 Expert Aatrox's

A minimum of 50 ranked games on Aatrox and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Aatrox Game Stats

Physical Damage: 12286 (79.86%)
Magic Damage: 1969 (12.80%)
True Damage: 1129 (7.34%)
Total Damage Dealt: 15385
Total Damage Taken: 35181
Healing: 15350

Kills: 5.61
Deaths: 6.41
Assists: 6.30
Largest Kill Spree: 2.56
Gold: 11,104
CS: 48
Jungle CS: 86
Enemy Jungle: 34
Analyzed: 590.00

Aatrox Base Stats

Health: 622.8 (+85)
Health Regen: 7.09 (+0.5)
Mana: 100 (+0)
Mana Regen: 0 (+0)
Move Speed: 345
Attack Damage: 63.576 (+3.2)
Attack Speed: 0.651 (+3%)
Attack Range: 150
Armor: 28.184 (+3.8)
MR: 33.35 (+1.25)